Our third release at Spiel in Essen this year is Key to the City - London The game has been designed by Richard Breeze and Sebastian Bleasedale, the mechanics in this game are comparable to Keyflower.
In Key to the City – London, each player aims to develop their own London borough based around their home tile, using the large hexagonal location tiles. Each location tile gives victory points and may generate resources (skill tiles or connectors that connect two location tiles). Connectors and skill tiles can be used to upgrade location tiles for additional victory points and productivity.
The game is played over four eras, and in each era, new location tiles will be available for bidding. In both era 1 and 2, these tiles consist of six resource-generating tiles, plus some additional building tiles. In era 3, there will be only building tiles, which arrive already upgraded. In era 4, some of the Routemaster tiles become available.
On their turn, a player choses one of five actions. They may use one or more of their team of wooden workers ("keyples") to (1) bid for a location tile, (2) use a location tile to generate resources, or (3) upgrade a location. They may (4) pass, in which case they may play again in that era, or (5) cease playing in that era by setting off in their sailing barge along the Thames. The game finishes after the last river barge sets sail at the end of era 4, at which point the player with the most victory points wins.
Originally we intended to launch the kickstarter campaign of La Cosa Nostra directly after our last campaign Vanuatu. Unfortunately Kickstarter doesn't allow the start of a new campaign whilst your old campaign isn't funded yet. Of course this is a logical follow up, but we didn't think of it before starting the Vanuatu campaign.
So sorry that we weren't able to launch the campaign for La Cosa Nostra this month. We will launch the campaign after Vanuatu is fullfilled in Q4 of 2016.
We decided to launch a Kickstarter campaign for the beautiful game of Vanuatu. The game really demands a reprint so we decided it was time to give it this treatment. But we need your help to do so. Please click the link to check out the Kickstarter page.
Vanuatu is a 2 to 5 player game, where you take on the role of one of the inhabitants of the island who want to prosper during the course of the game. In order to do this, you will have to go fishing, discover treasures, buy and sell the local natural resources, and be on the lookout for tourists.
Vanuatu is a reprint of the game that was released a couple of years ago It’s a great game that we think didn’t get the attention it really deserves. So we decided to breathe new life into the game by giving it a completely new art style. You can already see the look of the game in the picture. For more details please visit the Kickstarter campaign page.
The campaign has been funded! thanks to all the great people who backed the project. Want to jump on board? head on over to the campaign page: https://www.kickstarter.com/projects/1661420780/vanuatu-second-edition
We fell in love with Vanuatu and decided to breathe new life into this forgotten gem. In our opinion the game required a makeover and we also wanted to include the mini-expansions the 'Rising Waters' & 'Governor'. We are aware that there had been fullfilment issues with the original publishers crowdfunding campaign. Although Quined Games had nothing to do with this, we have decided to give the unfortunate backers who never received their copy a generous compensation in the form of Vanuatu (second edition).
The game about early mining digging in the Ruhr region in midst 17th century.
The game offers a lot of variation and replay ability as the knowledge tiles offer countless possible setups.
The game is suitable for 2 to 4 players and lasts 60 to 90 minutes.
The game will be released internationally on Spiel in Essen, October 2015 and it will be published in a Multilanguage edition: English, German, French and Dutch.
The artwork will be done by Johannes Sich Haspelknecht will be published in the Masterprint Series as number 15.
The year is 1252 and the great Kublai Khan has decided to build his summer palace. He has searched for the best architects and they are looking to win fame and prestige.
Sometimes you have to harm other architects’ prestige to steps forward.
The game designer is Javier Velázquez from Colombia. Art for the cards has been done by Santiago Salazar and Carolina Tobar. The game has been previously published by Azahar Juegos.
The box art of the Quined Games edition will be renewed by Konstantin Vohwinkel.
Xanadú is a strategy game of building and sabotage, for casual and experienced players.
It will be published as the first Masterprint Pocket game so that it can stand in the book shelve besides the games from the Masterprint series.
Carson City: Big Box by Xavier Georges will feature the base game Carson City, originally released in 2009, and the expansion Gold & Guns.
Also included is the newest expansion called Horses & Heroes. The game is played in four rounds, and in each one of them, the players choose one of the characters, which give certain advantages. When there are several players claiming the same action, a duel is fought. In the end, the winner will be the most prominent citizen in Carson City, as measured by victory points that can be won both during and after the game.
Carson City Horses & Heroes designed by Xavier Georges, will add some extra possible actions to Carson City. In this expansion, you can visit the rodeo to claim additional victory points and use horses to unlock special actions. There will also be three new characters added to the game. This expansion also allows you to include a sixth player in the game. The sixth player’s colour will be red. There will also be an overlay in the box that lets you play the base game with 6 players.
Nederlandse Spellenprijs nominated Quined Games release The Golden Ages for the Nederlandse Spellenprijs Expert 2015.
The Golden Ages has been designed by Luigi Ferrini and the art work was done by Alexandre Roche.
La Tana de Goblin from Italy has announced that The Golden Ages has been nominated for the prize Goblin Magnifico 2015.
The Golden Ages by Luigi Ferrini has been released by Quined in the Masterprint Series as number 15.
The AquaSphere is a research facility at the bottom of the sea. Each player manages a team of two persons, an engineer and a scientist. On top of that you are controlling various robots. The engineer programms the robots, the scientist decides where to send the robots to.
Quined will release this game by designer Stefan Feld later this year. The game will be released during Spiel 2014 in Essen at 16th of October.
The edition of Quined will be in the Dutch language only.
Find more information at the AquaSphere game page.
The Keyflower family will be expanded with Keyflower: The Merchants. Quined will release this expansion as Master Print 12B.
In Keyflower: The Merchants, the second expansion for Keyflower, players continue to develop their village by building extensions and cabins, entering into lucrative contracts, and encountering new combinations of items on the incoming boats.
The box art is done by Konstantin Vohwinkel.
Quined now is delivering the expansion The Farmers to the great game Keyflower. So now you can take care of your village's cows, pigs and sheep in Keyflower.
Find more information at the Keyflower: The Farmers game page.
The Flemish boardgame federation Forum Federatie announced that Keyflower received a nomination for the prize Gouden Ludo 2014. Keyflower is a game by Richard Breese and Sebastian Bleasdale. Quined released Keyflower as Master Print 12.
Keyflower by Richard Breese and Sebastian Blaesdale will be released very soon as Master Print 12 by Quined. The box art will be redone by a Dutch artist for this fantastic game for two to six players. This game was originally released in 2012 and is already awarded with various awards.
Quined also released the expansion, Keyflower: The Farmers as Master Print 12A.
Find more information at the Keyflower game page.
The Golden Ages is a boardgame by Luigi Ferrini in which you lead your civilizations through history.
The game lasts four different eras. You will develop technologies and create fine arts, erect buildings and build wonders. You will send your explorers to discover the continents. You will found cities in distant lands. And you will send your soldiers into battles.
Will you succeed in evolving your civilization through history, overwhelming your opponents on the way to glory?
Find more information at the The Golden Ages game page.
At Spiel in Essen Quined will release Warlock by Fabrice Vandenbogaerde. Warlock is a nice cardgame what takes you to the magical land of Norkobia where you will encounter Giants, Wizards and Gnomes who will assist you.
Find more information at the Warlock game page
In Massilia, you have one week to grow your business and establish the best reputation in town. To accomplish this you will set up your market stalls and supply them with goods to meet the demands of your customers. Satisfied customers provide the best word of mouth. In addition, you can curry favor with the Consul, directing him to your rivals so that he can upset their plans instead of yours. Finally, you can make offerings to the gods, whose assistance will often be very helpful.
There has been an earlier and unsuccessful attempt to publish this game through crowd funding. Quined was not involved in this attempt to publish the game; this was solely done by the former publishing company of the designer of the game.
The designer of the game has decided that those who have signed up for this game and did not get a refund, will receive a free copy of the new Quined version of the game.
Quined and the designer cooperate to realize this.
Further details will be published later on the websites of Quined and Boardgamegeek.
There will be a small expansion and a goodie available for those who preorder the game before Essen 2014.
The backers of the game will also receive both the goodie and the expansion.
Find more information at the Massilia game page.
In American Rails, a game by Tim Harrison, each player assumes the role of a wealthy capitalist managing a portfolio of stocks in six railroad companies. Through ruthless negotiation and rigorous planning, players struggle to increase the value of their holdings.
The artwork is done by Alexandre Roche. American Rails is part 10 in the Master Print series.
Find more information at the American Rails game page.