We hereby proudly announce our second 2019 release. This will be the 25th addition to our Masterprint series: Terramara! Terramara is designed by four designers: Virginio Gigli, Flaminia Brasini, Stefano Luperto and Antonio Tinto. They are well known for Leonardo da Vinci (our 1st Masterprint release, 12 years ago) and Egizia. Virginio Gigli and Flaminia Brasini are also known for their more recently released Coimbra and Lorenze Il Magnifico.
Terramara is the name of the villages founded around 1500 B.C., mid- to late Bronze Age, in Northern Italy. People lived, travelled and traded between the Alps mountain range and the river Po. The main occupations of Terramara people were hunting, farming and metallurgie, casting bronze tools like axe heads in stone moulds. The houses in the villages were built on piles, meaning each house is build above the ground, supported by wooden stakes.
In Terramara, you will play as the chief of a clan living in one of these villages. Your goal is to develop your clan, exploring lands farther away to trade with other villages, and reach sacred places. You improve your battle strength and discover new technologies to create useful artefacts. The player who develops the best clan by gaining more development points, will become leader of the whole Terramara and wins the game!
Terramara accommodates 2-4 players and takes 120 minutes to play. The game’s beautiful illustrations are made by Michael Menzel, who you all undoubtedly know from his work on Agra ;), but who illustrated countless of other board games as well.
If you think, like us :D, that this cover is absolutely stunning, feel free to give it thumbs up on BoardGameGeek, so that more people will get to see this beautiful cover! Over the next months, we will dive into the gameplay of Terramara via more news articles on our website. We will also show you its cards, player boards and variable main game board. Later this year, Terramara will be launched on Kickstarter.